
Academic Dispute
Card Information
Type: Instant
Mana Cost:
CMC: 1
Part of the Reserved List: No
Color Identity:
Set: Strixhaven: School of Mages (STX)
Rarity: Uncommon
Collector Number: 91
Oracle Text
Target creature blocks this turn if able. You may have it gain reach until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Keywords
Format Legalities
Card Rulings
- April 16, 2021
If you bring a card into the game from outside the game in a Constructed tournament (or a Constructed game played under tournament conditions), you may select only a card from your sideboard. In casual Constructed games, the card comes from your collection.
Source: wotc - April 16, 2021
If you bring a card into the game from outside the game in a Sealed Deck or Booster Draft event, you may select only a card that is in the card pool that you built your deck from.
Source: wotc - April 16, 2021
You choose whether you want the creature to gain reach until end of turn as Academic Dispute resolves.
Source: wotc - April 16, 2021
The controller of the creature chooses which attacking creature that creature blocks.
Source: wotc - April 16, 2021
If a card is brought into the game from outside the game, it will stay in the game until it ends or until its owner leaves the game, whichever comes first.
Source: wotc - April 16, 2021
If instructed to learn, you may do nothing. Discarding a card and putting a Lesson card into your hand are both optional.
Source: wotc - April 16, 2021
The creature blocks only if it's able to do so as the declare blockers step begins. If, at that time, the creature is tapped, it's affected by a spell or ability that says it can't block, or no creatures are attacking its controller or a planeswalker controlled by that player, then it doesn't block. If there's a cost associated with having the creature block, the player isn't forced to pay that cost. If that cost isn't paid, the creature won't block.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.