Aethersnatch

Printings

  • Commander 2015 (C15)#9
  • Legendary Cube Prize Pack (PZ1)#18

Aethersnatch

Card Information

Type: Instant

Mana Cost: 4Blue manaBlue mana

CMC: 6

Part of the Reserved List: No

Color Identity: Mana symbol for U

Set: Commander 2015 (C15)

Rarity: Rare

Collector Number: 9

Oracle Text

Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters under your control.)

Format Legalities

duel(Legal)
brawl(Not Legal)
penny(Not Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Not Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. November 4, 2015

    If you gain control of a commander spell, the commander’s owner chooses whether to put it in the command zone if it later leaves the battlefield.

    Source: wotc
  2. November 4, 2015

    You may change any or none of the spell’s targets. If you change a target, you must choose a legal target for the spell. If you can’t, you must leave the target unchanged (even if the current target is illegal). Notably, if you were originally chosen as a “target opponent” for a spell you gain control with Aethersnatch, you are now an illegal target as you aren’t your own opponent.

    Source: wotc
  3. November 4, 2015

    Aethersnatch can target any spell, even one without targets.

    Source: wotc
  4. November 4, 2015

    If you gain control of an instant or sorcery spell, it will be put into its owner’s graveyard as it resolves.

    Source: wotc
  5. November 4, 2015

    Combat damage dealt by a commander is tracked without regard to who controlled the commander at the time it dealt damage. For example, say a commander deals 10 combat damage to a player, leaves the battlefield, is recast, and you gain control of it with Aethersnatch. If it deals another 11 combat damage to that same player, they will lose the game.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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