
Alchemist's Talent
Card Information
Type: Enchantment — Class
Mana Cost: 3
CMC: 4
Part of the Reserved List: No
Color Identity:
Set: Bloomburrow Commander (BLC)
Rarity: Rare
Collector Number: 22
Oracle Text
(Gain the next level as a sorcery to add its ability.) When this Class enters, create two tapped Treasure tokens. {1}{R}: Level 2 Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color." {4}{R}: Level 3 Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.
Keywords
Format Legalities
Related Cards
Card Rulings
- July 26, 2024
Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
Source: wotc - July 26, 2024
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
Source: wotc - July 26, 2024
There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
Source: wotc - July 26, 2024
Gaining a level won't remove abilities that a Class had at a previous level.
Source: wotc - July 26, 2024
If a spell has {X} in its mana cost, use the value chosen for X to determine that spell's mana value.
Source: wotc - July 26, 2024
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
Source: wotc - July 26, 2024
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.