Alhammarret, High Arbiter

Printings

  • Magic Origins (ORI)#43
  • Magic Origins Promos (PORI)#43
  • Magic Online Promos (PRM)#57588
  • Magic Origins Promos (PORI)#43s

Alhammarret, High Arbiter

Card Information

Type: Legendary Creature — Sphinx

Mana Cost: 5Blue manaBlue mana

CMC: 7

Part of the Reserved List: No

Color Identity: Mana symbol for U

Set: Magic Origins (ORI)

Rarity: Rare

Collector Number: 43

Oracle Text

Flying As Alhammarret enters, each opponent reveals their hand. You choose the name of a nonland card revealed this way. Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).

Keywords

Flying

Format Legalities

duel(Legal)
brawl(Not Legal)
penny(Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. June 22, 2015

    You choose one card name, not one name per opponent.

    Source: wotc
  2. June 22, 2015

    Alhammarret's second ability happens as Alhammarret enters the battlefield. No one can cast spells or activate abilities between the time a card is named and the time that Alhammarret's last ability starts to work.

    Source: wotc
  3. June 22, 2015

    Although spells with the chosen name can't be cast, permanent cards with that name can still be put onto the battlefield by a spell or ability.

    Source: wotc
  4. June 22, 2015

    If your opponents have no nonland cards in their hands, you can't choose a card name. Alhammarret's last ability won't stop any spells from being cast in that case.

    Source: wotc
  5. June 22, 2015

    Your opponents can still cast a card with the chosen name face down if it has a morph ability. A card with the chosen name can also be manifested.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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