
Printings
Angelic Accord
Card Information
Type: Enchantment
Mana Cost: 3
CMC: 4
Part of the Reserved List: No
Color Identity:
Set: Iconic Masters (IMA)
Rarity: Uncommon
Collector Number: 7
Oracle Text
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
Format Legalities
Related Cards
Card Rulings
- November 17, 2017
If you haven’t gained 4 or more life during the turn when the end step begins, the ability won’t trigger at all. Gaining life during the end step won’t cause the ability to trigger.
Source: wotc - November 17, 2017
In a Two-Headed Giant game, life gained by your teammate isn’t considered, even though it causes your team’s life total to increase.
Source: wotc - November 17, 2017
Angelic Accord’s ability checks how much life you’ve gained during the turn, not what your life total is compared to what it was when the turn began. For example, if you start the turn at 10 life, gain 6 life during the turn, then lose 6 life later that turn, the ability will trigger.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.