
Printings
Archfiend of Despair
Card Information
Type: Creature — Demon
Mana Cost: 6
CMC: 8
Part of the Reserved List: No
Color Identity:
Set: Commander Masters (CMM)
Rarity: Mythic
Collector Number: 137
Oracle Text
Flying Your opponents can't gain life. At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
Keywords
Format Legalities
Card Rulings
- June 8, 2018
Archfiend of Despair’s last ability counts only how much life was lost. It doesn’t care whether a player also gained life.
Source: wotc - June 8, 2018
In a Two-Headed Giant game, damage and life loss happen to each player individually. If each player on a team is dealt 2 damage, each of those players loses 2 life and the team’s life total goes down by 4. When Archfiend of Despair’s ability resolves, each of those players again loses 2 life and the team’s life total goes down again by 4; they don’t each lose 4 life.
Source: wotc - June 8, 2018
The amount of life to lose is determined only as Archfiend of Despair’s triggered ability resolves. For example, if you control two of them and an opponent lost 3 life earlier in the turn, the first ability to resolve would have that player lose 3 life, and the second would have that player lose 6 life.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.