Aria of Flame

Aria of Flame

Card Information

Type: Enchantment

Mana Cost: 2Red mana

CMC: 3

Part of the Reserved List: No

Color Identity: Mana symbol for R

Set: Modern Horizons (MH1)

Rarity: Rare

Collector Number: 118

Oracle Text

When this enchantment enters, each opponent gains 10 life. Whenever you cast an instant or sorcery spell, put a verse counter on this enchantment, then it deals damage equal to the number of verse counters on it to target player or planeswalker.

Format Legalities

duel(Legal)
brawl(Not Legal)
penny(Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. June 14, 2019

    If Aria of Flame leaves the battlefield while its last ability is on the stack, use the number of verse counters it had on it immediately before it left the battlefield to determine how much damage it deals.

    Source: wotc
  2. June 14, 2019

    Aria of Flame’s last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

    Source: wotc
  3. June 14, 2019

    In a Two-Headed Giant game, Aria of Flame’s first ability causes the opposing team to gain 20 life.

    Source: wotc
  4. June 14, 2019

    If the target player or planeswalker is an illegal target by the time Aria of Flame’s last ability tries to resolve, the ability doesn’t resolve. You don’t put a verse counter on Aria of Flame.

    Source: wotc

Price History

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Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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