
Printings
Aryel, Knight of Windgrace
Card Information
Type: Legendary Creature — Human Knight
Mana Cost: 2
CMC: 4
Part of the Reserved List: No
Color Identity:
Set: Commander Masters (CMM)
Rarity: Uncommon
Collector Number: 336
Oracle Text
Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less.
Keywords
Format Legalities
Related Cards
Card Rulings
- April 27, 2018
Once you announce that you're activating Aryel's last ability, no player may take other actions until the ability's been paid for. Notably, players can't try to make the value of X invalid by removing or tapping your Knights.
Source: wotc - April 27, 2018
If the target creature's power is greater than X as Aryel's last ability tries to resolve, the ability doesn't resolve. You can't tap extra Knights once the ability has been activated.
Source: wotc - April 27, 2018
Tapping Aryel to activate either of its abilities while it's attacking doesn't remove it from combat.
Source: wotc - April 27, 2018
You can tap any untapped Knights you control, including ones you haven't controlled continuously since the beginning of your most recent turn, to pay the cost of Aryel's last ability. However, you must have controlled Aryel continuously since the beginning of your most recent turn in order to use either of its activated abilities.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.