
Printings
Assault Formation
Card Information
Type: Enchantment
Mana Cost: 1
CMC: 2
Part of the Reserved List: No
Color Identity:
Set: Jumpstart (JMP)
Rarity: Rare
Collector Number: 378
Oracle Text
Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.
Format Legalities
Card Rulings
- November 17, 2017
For example, a 2/3 creature will assign 3 combat damage rather than 2.
Source: wotc - November 17, 2017
Assault Formation’s first ability doesn’t actually change any creature’s power. It changes only the amount of combat damage it assigns. All other rules and effects that check power or toughness use the real values. For example, Hunt the Weak won’t cause a creature to fight with its toughness.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.