
Printings
Aurora Awakener
Card Information
Type: Creature — Giant Druid
Mana Cost: 6
CMC: 7
Part of the Reserved List: No
Color Identity:
Set: Lorwyn Eclipsed (ECL)
Rarity: Mythic
Collector Number: 165
Oracle Text
Trample Vivid — When this creature enters, reveal cards from the top of your library until you reveal X permanent cards, where X is the number of colors among permanents you control. Put any number of those permanent cards onto the battlefield, then put the rest of the revealed cards on the bottom of your library in a random order.
Keywords
Format Legalities
Card Rulings
- November 17, 2025
Lands are normally colorless permanents, even if they tap for mana of a certain color.
Source: wotc - November 17, 2025
If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone.
Source: wotc - November 17, 2025
An Aura being put onto the battlefield this way can't enchant anything else that is being put onto the battlefield at the same time.
Source: wotc - November 17, 2025
The value of X is calculated only once, as Aurora Awakener's triggered ability resolves.
Source: wotc - November 17, 2025
The colors are white, blue, black, red, and green. Colorless is not a color.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.