
Printings
Benthic Biomancer
Card Information
Type: Creature — Merfolk Wizard Mutant
Mana Cost:
CMC: 1
Part of the Reserved List: No
Color Identity:
Set: Ravnica Allegiance (RNA)
Rarity: Rare
Collector Number: 32
Oracle Text
{1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, draw a card, then discard a card.
Keywords
Format Legalities
Card Rulings
- January 25, 2019
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
Source: wotc - January 25, 2019
An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.
Source: wotc - January 25, 2019
You draw a card and discard a card all while Benthic Biomancer's triggered ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
Source: wotc - January 25, 2019
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.