Booby Trap

Printings

  • Ninth Edition (9ED)#289
  • Salvat 2005 (PSAL)#H49
  • Ninth Edition (9ED)#289★
  • Tempest (TMP)#277

Booby Trap

Card Information

Type: Artifact

Mana Cost: 6

CMC: 6

Part of the Reserved List: No

Set: Ninth Edition (9ED)

Rarity: Rare

Collector Number: 289

Oracle Text

As this artifact enters, choose an opponent and a card name other than a basic land card name. The chosen player reveals each card they draw. When the chosen player draws a card with the chosen name, sacrifice this artifact. If you do, this artifact deals 10 damage to that player.

Format Legalities

duel(Legal)
brawl(Not Legal)
penny(Legal)
predh(Legal)
future(Not Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. August 1, 2005

    The choice of which card to name is part of the resolution of the spell or ability which puts Booby Trap onto the battlefield. It can’t be countered.

    Source: wotc
  2. August 1, 2005

    If an effect causes the player to draw multiple cards, each card is revealed as it’s drawn. If Booby Trap’s ability triggers, it will go on the stack once the card-drawing effect has concluded.

    Source: wotc
  3. August 1, 2005

    If Booby Trap’s last ability is countered, Booby Trap remains on the battlefield (and no damage is dealt).

    Source: wotc
  4. August 1, 2005

    If a single Booby Trap’s ability triggers multiple times, then only the first ability to resolve causes Booby Trap to be sacrificed and damage to be dealt.

    Source: wotc
  5. October 4, 2004

    The “if you do” part is only done if you successfully sacrifice this card. In other words, it has to be on the battlefield when the trigger resolves or it does not deal damage.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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