Celestial Dawn

Printings

  • Time Spiral Timeshifted (TSB)#3
  • Classic Sixth Edition (6ED)#7
  • Mirage (MIR)#6
  • The List (PLST)#TSB-3

Celestial Dawn

Card Information

Type: Enchantment

Mana Cost: 1White manaWhite mana

CMC: 3

Part of the Reserved List: No

Color Identity: Mana symbol for W

Set: Time Spiral Timeshifted (TSB)

Rarity: Special

Collector Number: 3

Oracle Text

Lands you control are Plains. Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.

Format Legalities

duel(Legal)
brawl(Not Legal)
penny(Legal)
predh(Legal)
future(Not Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. September 29, 2017

    If a nonbasic land has an ability that causes it to enter the battlefield tapped, it will lose that ability before it applies. The same is also true of any other abilities that modify how a land enters the battlefield or apply "as" a land enters the battlefield, such as the first ability of Cavern of Souls.

    Source: wotc
  2. September 25, 2006

    Mana produced by spells you control and nonland permanents you control isn't affected by Celestial Dawn. Llanowar Elves will produce {G}, for example. However, any colored mana may be spent only on the colorless part of costs.

    Source: wotc
  3. September 25, 2006

    Land cards you own that aren't on the battlefield aren't changed to Plains.

    Source: wotc
  4. September 25, 2006

    If you have unspent nonwhite mana when Celestial Dawn enters, you still have that mana, but you can spend it only on the colorless part of costs.

    Source: wotc
  5. September 25, 2006

    If a permanent enters while Celestial Dawn is on the battlefield, and then Celestial Dawn leaves the battlefield, the permanent's color will revert to the colors in its mana cost.

    Source: wotc
  6. September 25, 2006

    If you use a text-changing effect such as Mind Bend on Celestial Dawn to change the word "Plains" to a different land type, your lands are all of that new land type, and they will produce mana of the appropriate color for that type.

    Source: wotc
  7. October 4, 2004

    If you pay white mana to activate an ability that can only be activated by spending another color of mana, then any limitations on activating the ability (such as the number of times it can be activated each turn) still apply as if you spent the proper color.

    Source: wotc
  8. October 4, 2004

    The effect to turn all your non-land cards (including artifacts) white is the effect of a static ability. Thus, a color change on a permanent prior to Celestial Dawn entering the battlefield will be overridden by Celestial Dawn's effect.

    Source: wotc
  9. October 4, 2004

    You may use a different color mana than the color required for spells and abilities that require a specific color. If you do, and the spell or ability checks the actual color of the mana, it can tell the difference.

    Source: wotc
  10. October 4, 2004

    Celestial Dawn no longer changes mana symbols on cards.

    Source: wotc
  11. October 4, 2004

    Celestial Dawn does not change the type of lands which are not on the battlefield. Lands not on the battlefield are what they say they are.

    Source: wotc
  12. October 4, 2004

    Will not add or remove Snow Supertype from a land.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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