
Printings
Chains of Custody
Card Information
Type: Enchantment — Aura
Mana Cost: 2
CMC: 3
Part of the Reserved List: No
Color Identity:
Set: Foundations Jumpstart (J25)
Rarity: Common
Collector Number: 180
Oracle Text
Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Keywords
Format Legalities
Card Rulings
- December 2, 2022
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
Source: wotc - December 2, 2022
If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.
Source: wotc - December 2, 2022
If Chains of Custody leaves the battlefield before its second ability resolves, the target permanent won't be exiled.
Source: wotc - December 2, 2022
Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.