
Printings
Chandra, Awakened Inferno
Card Information
Type: Legendary Planeswalker — Chandra
Mana Cost: 4
CMC: 6
Part of the Reserved List: No
Color Identity:
Set: Commander Masters (CMM)
Rarity: Mythic
Collector Number: 875
Oracle Text
This spell can't be countered. +2: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you." −3: Chandra deals 3 damage to each non-Elemental creature. −X: Chandra deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
Format Legalities
Related Cards
Card Rulings
- July 12, 2019
A spell or ability that counters spells can still target Chandra. When that spell or ability resolves, Chandra won't be countered, but any additional effects of that spell or ability will still happen.
Source: wotc - July 12, 2019
If Chandra's last ability doesn't deal damage (most likely because the damage has been prevented in some way), the target won't be exiled if it would die.
Source: wotc - July 12, 2019
Emblems aren't permanents and can't be exiled or destroyed. Once you have an emblem, there's no way to remove it.
Source: wotc - July 12, 2019
A player may have more than one of Chandra's emblems. Each one's ability triggers separately.
Source: wotc - July 12, 2019
In a Two-Headed Giant game, Chandra's first ability grants an emblem to each opponent. The opposing team will be dealt 1 damage twice during their upkeep.
Source: wotc - July 12, 2019
The ability of Chandra's emblem triggers at the beginning of the upkeep of the player who gets the emblem, not the upkeep of Chandra's controller.
Source: wotc - July 12, 2019
The replacement effect of Chandra's last ability will exile the target creature or planeswalker if it would die this turn for any reason, not just due to lethal damage.
Source: wotc - July 12, 2019
If you leave a multiplayer game, your opponents keep any emblems Chandra gave them. Each opponent owns the emblem Chandra gives them. In multiplayer, your opponents continue to burn after you and Chandra leave the game.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.