Cultivator's Caravan

Printings

  • Foundations (FDN)#670
  • Kaladesh Promos (PKLD)#203s
  • Aetherdrift Commander (DRC)#127
  • March of the Machine Commander (MOC)#354
  • Kaladesh Remastered (KLR)#230
  • Kaladesh (KLD)#203
  • Neon Dynasty Commander (NEC)#149

Cultivator's Caravan

Card Information

Type: Artifact — Vehicle

Mana Cost: 3

CMC: 3

Part of the Reserved List: No

Set: Foundations (FDN)

Rarity: Rare

Collector Number: 670

Oracle Text

{T}: Add one mana of any color. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Keywords

Crew

Format Legalities

duel(Legal)
brawl(Legal)
penny(Legal)
predh(Not Legal)
future(Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Legal)
pioneer(Legal)
vintage(Legal)
historic(Legal)
standard(Legal)
timeless(Legal)
commander(Legal)
gladiator(Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Legal)
paupercommander(Not Legal)

Card Rulings

  1. September 29, 2017

    When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.

    Source: wotc
  2. September 29, 2017

    If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.

    Source: wotc
  3. September 29, 2017

    Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.

    Source: wotc
  4. September 29, 2017

    If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.

    Source: wotc
  5. September 29, 2017

    Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.

    Source: wotc
  6. September 29, 2017

    You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.

    Source: wotc
  7. September 29, 2017

    Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.

    Source: wotc
  8. September 29, 2017

    For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.

    Source: wotc
  9. September 29, 2017

    Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.

    Source: wotc
  10. September 29, 2017

    Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.

    Source: wotc
  11. September 29, 2017

    Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.

    Source: wotc
  12. September 29, 2017

    You may tap more creatures than necessary to activate a crew ability.

    Source: wotc
  13. September 20, 2016

    As long as Cultivator's Caravan isn't an artifact creature, its {T} ability can be activated if it came under your control this turn.

    Source: wotc

Price History

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Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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