
Printings
Dark Dabbling
Card Information
Type: Instant
Mana Cost: 2
CMC: 3
Part of the Reserved List: No
Color Identity:
Set: Ultimate Masters (UMA)
Rarity: Common
Collector Number: 91
Oracle Text
Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.) Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.
Keywords
Format Legalities
Card Rulings
- December 7, 2018
Dark Dabbling is still on the stack while you count the number of instant and/or sorcery cards in your graveyard. It doesn’t count itself.
Source: wotc - December 7, 2018
If the target creature is an illegal target by the time Dark Dabbling tries to resolve, the ability doesn’t resolve. You don’t draw a card and no creatures are regenerated.
Source: wotc - December 7, 2018
Dark Dabbling’s spell mastery ability is a normal spell effect, not a replacement effect. This means that if you replace drawing a card for Dark Dabbling’s effect with dredging a card from your graveyard, the cards put into your graveyard this way may enable the additional regeneration.
Source: wotc - June 22, 2015
Check to see if there are two or more instant and/or sorcery cards in your graveyard as the spell resolves to determine whether the spell mastery ability applies. The spell itself won’t count because it’s still on the stack as you make this check.
Source: wotc - June 22, 2015
You draw a card as Dark Dabbling resolves, not as the creature actually regenerates.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.