
Printings
Darksteel Garrison
Card Information
Type: Artifact — Fortification
Mana Cost: 2
CMC: 2
Part of the Reserved List: No
Set: Future Sight (FUT)
Rarity: Rare
Collector Number: 167
Oracle Text
Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)
Keywords
Format Legalities
Card Rulings
- May 1, 2007
The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.
Source: wotc - May 1, 2007
The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.
Source: wotc - May 1, 2007
Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
Source: wotc - May 1, 2007
If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.
Source: wotc
Price History

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