
Deity of Scars
Card Information
Type: Creature — Spirit Avatar
Mana Cost: ![]()
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CMC: 5
Part of the Reserved List: No
Color Identity:
Set: Eventide (EVE)
Rarity: Rare
Collector Number: 118
Oracle Text
Trample This creature enters with two -1/-1 counters on it. {B/G}, Remove a -1/-1 counter from this creature: Regenerate this creature.
Keywords
Format Legalities
Card Rulings
- August 1, 2008
Deity of Scars's ability causes it to have more toughness when you activate the ability (as a result of losing a -1/-1 counter) and then puts a regeneration shield on it when the ability resolves. If you activate the ability in advance of Deity of Scars being dealt 5 damage, for example, Deity of Scars will be 6/6 before the damage is dealt to it. It won't use the regeneration shield unless it's dealt more damage that turn.
Source: wotc - August 1, 2008
Removing a -1/-1 counter from Deity of Scars is a cost of activating its activated ability. You can't activate the ability if there are no -1/-1 counters on Deity of Scars.
Source: wotc - August 1, 2008
You can pay {B/G} and remove a -1/-1 counter to activate the ability any time you want. Deity of Scars doesn't need to be in danger of being destroyed.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.