
Elemental Resonance
Card Information
Type: Enchantment — Aura
Mana Cost: 2
CMC: 4
Part of the Reserved List: No
Color Identity:
Set: Dissension (DIS)
Rarity: Rare
Collector Number: 83
Oracle Text
Enchant permanent At the beginning of your first main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)
Keywords
Format Legalities
Card Rulings
- October 1, 2009
You get the mana whether you want it or not. If you don't spend it, it will disappear at the end of the current step (or phase).
Source: wotc - May 1, 2006
This ability isn't a mana ability. It uses the stack.
Source: wotc - May 1, 2006
Only the first main phase in a turn is the "precombat main phase," even if additional main phases are generated by some effect.
Source: wotc - May 1, 2006
If the enchanted permanent's mana cost is {2}{W}{U}, this Aura's controller adds {C}{C}{W}{U}. If its mana cost is {X}{G}, this Aura's controller adds {G}. If its mana cost is {W/U}{W/U}, this Aura's controller chooses whether to add {W}{W}, {W}{U}, or {U}{U}. The choice may be different each time the ability resolves.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.