
Enter the Enigma
Card Information
Type: Sorcery
Mana Cost:
CMC: 1
Part of the Reserved List: No
Color Identity:
Set: Duskmourn: House of Horror (DSK)
Rarity: Common
Collector Number: 52
Oracle Text
Target creature can't be blocked this turn. Draw a card.
Format Legalities
duel(Legal)
brawl(Legal)
penny(Not Legal)
predh(Not Legal)
future(Legal)
legacy(Legal)
modern(Legal)
pauper(Legal)
alchemy(Legal)
pioneer(Legal)
vintage(Legal)
historic(Legal)
standard(Legal)
timeless(Legal)
commander(Legal)
gladiator(Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Legal)
paupercommander(Legal)
Card Rulings
- September 20, 2024
If the target creature is an illegal target when Enter the Enigma tries to resolve, it won't resolve and none of its effects will happen. You won't draw a card.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.
Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink