

Printings
Esper Origins // Summon: Esper Maduin
Card Information
Type (Front): Sorcery
Type (Back): Enchantment Creature — Saga Elemental
Mana Cost (Front): 1
CMC: 2
Part of the Reserved List: No
Color Identity:
Set: Final Fantasy (FIN)
Rarity: Rare
Collector Number: 185
Oracle Text
Esper Origins
Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.) Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Summon: Esper Maduin
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Reveal the top card of your library. If it's a permanent card, put it into your hand. II — Add {G}{G}. III — Other creatures you control get +2/+2 and gain trample until end of turn.
4/4
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To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.