Everlasting Torment

Printings

  • Shadowmoor (SHM)#186
  • Commander 2016 (C16)#233
  • Lorwyn Eclipsed Commander (ECC)#121

Everlasting Torment

Card Information

Type: Enchantment

Mana Cost: 2Black or Red mana

CMC: 3

Part of the Reserved List: No

Color Identity: Mana symbol for BMana symbol for R

Set: Shadowmoor (SHM)

Rarity: Rare

Collector Number: 186

Oracle Text

Players can't gain life. Damage can't be prevented. All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)

Format Legalities

duel(Legal)
brawl(Not Legal)
penny(Legal)
predh(Legal)
future(Not Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. May 1, 2008

    If a cost includes life gain (like Invigorate's alternative cost does), that cost can't be paid.

    Source: wotc
  2. May 1, 2008

    Effects that would replace gaining life with some other effect won't be able to do anything because it's impossible for players to gain life.

    Source: wotc
  3. May 1, 2008

    Spells and abilities that replace or redirect damage aren't affected by Everlasting Torment's second ability. They'll work as normal.

    Source: wotc
  4. May 1, 2008

    The last ability affects all damage, whether it's dealt by creatures, other permanents, spells, or cards that aren't on the battlefield. Wither works everywhere.

    Source: wotc
  5. May 1, 2008

    If an effect says to set your life total to a certain number, and that number is higher than your current life total, that effect will normally cause you to gain life equal to the difference. With Everlasting Torment on the battlefield, that part of the effect won't do anything. (If the number is lower than your current life total, the effect will work as normal.)

    Source: wotc
  6. May 1, 2008

    Effects that replace an event with gaining life (like Words of Worship's effect does) will end up replacing the event with nothing.

    Source: wotc
  7. May 1, 2008

    The "damage can't be prevented" statement overrides all forms of preventing damage, including protection abilities. Damage prevention spells and abilities can still be cast and played; they just don't do anything.

    Source: wotc
  8. May 1, 2008

    Spells and abilities that would normally cause a player to gain life still resolve, but the life-gain part simply has no effect.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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