Every Dream a Nightmare
Card Information
Type: Scheme
CMC: 0
Part of the Reserved List: No
Set: ()
Rarity:
Collector Number:
Oracle Text
When you set this scheme in motion, each opponent discards a card. You draw a card for each land card discarded this way.
Format Legalities
duel(Not Legal)
brawl(Not Legal)
penny(Not Legal)
predh(Not Legal)
future(Not Legal)
legacy(Not Legal)
modern(Not Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Not Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Not Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Not Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)
Card Rulings
- June 13, 2017
In a Supervillain Rumble game, first the next player in turn order chooses a card in hand without revealing it, then each other opponent in turn order does the same. Then all the chosen cards are discarded simultaneously.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.
Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink