Exotic Orchard

Printings

  • Marvel Super Heroes Commander (MSC)#241
  • Commander Legends: Battle for Baldur's Gate (CLB)#893
  • Aetherdrift Commander (DRC)#155
  • Crimson Vow Commander (VOC)#173
  • Wilds of Eldraine Commander (WOC)#159
  • Commander 2017 (C17)#249
  • Commander 2019 (C19)#242
  • March of the Machine Commander (MOC)#398
  • Outlaws of Thunder Junction Commander (OTC)#293
  • Final Fantasy Commander (FIC)#390
  • Planechase Anthology (PCA)#117
  • Phyrexia: All Will Be One Commander (ONC)#152
  • The List (PLST)#C21-288
  • Commander Masters (CMM)#993
  • Warhammer 40,000 Commander (40K)#278★
  • Conflux (CON)#142
  • Murders at Karlov Manor Commander (MKC)#260
  • Planechase 2012 (PC2)#117
  • Fallout (PIP)#264
  • New Capenna Commander (NCC)#400
  • Fallout (PIP)#495
  • Modern Horizons 3 Commander (M3C)#341
  • The List (PLST)#OTC-293
  • Doctor Who (WHO)#867
  • The Brothers' War Commander (BRC)#185
  • Duskmourn: House of Horror Commander (DSC)#275
  • Tales of Middle-earth Commander (LTC)#307
  • The Lost Caverns of Ixalan Commander (LCC)#329
  • The List (PLST)#CON-142
  • Commander 2016 (C16)#295
  • Midnight Hunt Commander (MIC)#173
  • The List (PLST)#CMM-993
  • Dominaria United Commander (DMC)#209
  • Doctor Who (WHO)#1084
  • Secret Lair Drop (SLD)#1231
  • Commander 2021 (C21)#288
  • Fallout (PIP)#792
  • Doctor Who (WHO)#276
  • Tarkir: Dragonstorm Commander (TDC)#360
  • Forgotten Realms Commander (AFC)#236
  • Doctor Who (WHO)#493
  • Neon Dynasty Commander (NEC)#168
  • Bloomburrow Commander (BLC)#131
  • Edge of Eternities Commander (EOC)#159
  • Warhammer 40,000 Commander (40K)#278
  • Commander 2020 (C20)#273
  • Conspiracy: Take the Crown (CN2)#219
  • Commander Anthology Volume II (CM2)#250
  • Fallout (PIP)#1023
  • Lorwyn Eclipsed Commander (ECC)#148
  • Secrets of Strixhaven Commander (SOC)#369
  • Teenage Mutant Ninja Turtles Eternal (TMC)#66
  • Marvel Super Heroes Commander (MSC)#470

Exotic Orchard

Card Information

Type: Land

CMC: 0

Part of the Reserved List: No

Set: Marvel Super Heroes Commander (MSC)

Rarity: Rare

Collector Number: 241

Oracle Text

{T}: Add one mana of any color that a land an opponent controls could produce.

Format Legalities

tlr(Legal)
duel(Legal)
brawl(Not Legal)
penny(Legal)
predh(Legal)
future(Not Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)
competitivebrawl(Not Legal)

Card Rulings

  1. February 1, 2009

    Exotic Orchard checks the effects of all mana-producing abilities of lands your opponents control, but it doesn't check their costs. For example, Vivid Crag has the ability "{T}, Remove a charge counter from Vivid Crag: Add one mana of any color." If an opponent controls Vivid Crag and you control Exotic Orchard, you can tap Exotic Orchard for any color of mana. It doesn't matter whether Vivid Crag has a charge counter on it, and it doesn't matter whether it's untapped.

    Source: wotc
  2. February 1, 2009

    Exotic Orchard doesn't care about any restrictions or riders your opponents' lands (such as Ancient Ziggurat or Hall of the Bandit Lord) put on the mana they produce. It just cares about colors of mana.

    Source: wotc
  3. February 1, 2009

    When determining what colors of mana your opponents' lands could produce, Exotic Orchard takes into account any applicable replacement effects that would apply to those lands' mana abilities (such as Contamination's effect, for example). If there are more than one, consider them in any possible order.

    Source: wotc
  4. February 1, 2009

    The colors of mana are white, blue, black, red, and green. Exotic Orchard can't be tapped for colorless mana, even if a land an opponent controls could produce colorless mana.

    Source: wotc
  5. February 1, 2009

    Lands that produce mana based only on what other lands "could produce" won't help each other unless some other land allows one of them to actually produce some type of mana. For example, if you control an Exotic Orchard and your opponent controls an Exotic Orchard and a Reflecting Pool, none of those lands would produce mana if their mana abilities were activated. On the other hand, if you control a Forest and an Exotic Orchard, and your opponent controls an Exotic Orchard and a Reflecting Pool, then each of those lands can be tapped to produce {G}. Your opponent's Exotic Orchard can produce {G} because you control a Forest. Your Exotic Orchard and your opponent's Reflecting Pool can each produce {G} because your opponent's Exotic Orchard can produce {G}.

    Source: wotc

Price History

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