Eye of Ojer Taq
Apex Observatory

Printings

  • The Lost Caverns of Ixalan Commander (LCC)#15
  • The Lost Caverns of Ixalan Commander (LCC)#35

Eye of Ojer Taq // Apex Observatory

Card Information

Type (Front): Artifact

Type (Back): Artifact

Mana Cost (Front): 3

CMC: 3

Part of the Reserved List: No

Set: The Lost Caverns of Ixalan Commander (LCC)

Rarity: Mythic

Collector Number: 15

Oracle Text

Eye of Ojer Taq

{T}: Add one mana of any color. Craft with two that share a card type {6} ({6}, Exile this artifact, Exile the two from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Apex Observatory

This artifact enters tapped. As it enters, choose a card type shared among two exiled cards used to craft it. {T}: The next spell you cast this turn of the chosen type can be cast without paying its mana cost.

Keywords

CraftTransform

Format Legalities

duel(Legal)
brawl(Not Legal)
penny(Not Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Not Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. November 10, 2023

    If a card that isn't a transforming double-faced card becomes a copy of a card with craft, it'll stay in exile if you activate the craft ability. It won't return to the battlefield.

    Source: wotc
  2. November 10, 2023

    The back faces of some cards with craft refer to cards "used to craft" it. This refers to the cards exiled as part of the cost of the craft ability of the front face. Those cards are considered to be "used to craft" that permanent as long as they remain exiled and the permanent remains on the battlefield, even if the permanent's controller changes or some of its characteristics change (because of a copy effect, for example.)

    Source: wotc
  3. November 10, 2023

    Card types that may appear in a normal game of Magic are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes such as snow and basic may not be chosen. Subtypes such as Bird, Equipment, and Forest also may not be chosen. Land may be chosen, but it's not a good idea.

    Source: wotc
  4. November 10, 2023

    If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.

    Source: wotc
  5. November 10, 2023

    You may exile tokens you control as part of the materials required. However, because they aren't cards and won't stay in exile, any abilities that refer to what you "used to craft" the back faces won't refer to anything.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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