Fangorn, Tree Shepherd

Printings

  • The Lord of the Rings: Tales of Middle-earth (LTR)#166
  • The Lord of the Rings: Tales of Middle-earth (LTR)#415
  • The Lord of the Rings: Tales of Middle-earth (LTR)#617
  • Tales of Middle-earth Promos (PLTR)#166s

Fangorn, Tree Shepherd

Card Information

Type: Legendary Creature — Treefolk

Mana Cost: 4Green manaGreen manaGreen mana

CMC: 7

Part of the Reserved List: No

Color Identity: Mana symbol for G

Set: The Lord of the Rings: Tales of Middle-earth (LTR)

Rarity: Rare

Collector Number: 166

Oracle Text

Treefolk you control have vigilance. Whenever one or more Treefolk you control attack, add twice that much {G}. You don't lose unspent green mana as steps and phases end.

Format Legalities

duel(Legal)
brawl(Legal)
penny(Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Legal)
standard(Not Legal)
timeless(Legal)
commander(Legal)
gladiator(Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. June 16, 2023

    You can keep unspent green mana indefinitely while Fangorn, Tree Shepherd is on the battlefield. That means if you add a green mana during one step or phase, you can spend it during a later step or phase, or even a later turn. Other types of mana will be lost as normal as each step and phase ends.

    Source: wotc
  2. June 16, 2023

    If a green mana you add has certain restrictions or riders associated with it (for example, if it was produced by Great Hall of the Citadel), they'll apply to that mana no matter when you spend it.

    Source: wotc
  3. June 16, 2023

    Once Fangorn, Tree Shepherd leaves the battlefield, you have until the end of the current step or phase to spend your unspent green mana before it is lost as normal. There is no penalty associated with this other than the loss of the mana.

    Source: wotc

Price History

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