
Printings
Flameskull
Card Information
Type: Creature — Skeleton
Mana Cost: 1
CMC: 3
Part of the Reserved List: No
Color Identity:
Set: Adventures in the Forgotten Realms (AFR)
Rarity: Mythic
Collector Number: 143
Oracle Text
Flying This creature can't block. Rejuvenation — When this creature dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)
Keywords
Format Legalities
Card Rulings
- July 23, 2021
Exiling Flameskull as its triggered ability resolves isn't optional, but if Flameskull leaves the graveyard before the ability starts resolving, you won't exile it or the top card of your library.
Source: wotc - July 23, 2021
You must still pay all costs and follow all timing rules for spells cast this way. Likewise, playing lands this way is subject to the normal rules for playing lands.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.