
Printings
Foreboding Steamboat
Card Information
Type: Artifact — Vehicle
Mana Cost: 3
CMC: 5
Part of the Reserved List: No
Color Identity:
Set: Murders at Karlov Manor Commander (MKC)
Rarity: Rare
Collector Number: 28
Oracle Text
When this Vehicle enters, each player chooses two nontoken, non-Vehicle creatures they control. Exile them until this Vehicle leaves the battlefield. Whenever this Vehicle attacks, put a card exiled with it into its owner's graveyard. If you do, investigate. Crew 2
Keywords
Format Legalities
Related Cards
Card Rulings
- February 2, 2024
Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.
Source: wotc - February 2, 2024
If Foreboding Steamboat leaves the battlefield before its first triggered ability resolves, the chosen creatures won't be exiled at all.
Source: wotc - February 2, 2024
Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.
Source: wotc - February 2, 2024
Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.
Source: wotc - February 2, 2024
You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.
Source: wotc - February 2, 2024
If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.
Source: wotc - February 2, 2024
Starting with the player whose turn it is, each player in turn order chooses two nontoken, non-Vehicle creatures they control, then all the creatures chosen by all players are exiled at the same time. Players get to know the choices made by players who chose before them.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.