
Printings
Fury of the Horde
Card Information
Type: Sorcery
Mana Cost: 5
CMC: 7
Part of the Reserved List: No
Color Identity:
Set: Marvel Universe (MAR)
Rarity: Mythic
Collector Number: 71
Oracle Text
You may exile two red cards from your hand rather than pay this spell's mana cost. Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Format Legalities
Card Rulings
- July 15, 2006
If it’s somehow not a main phase when Fury of the Horde resolves, all it does is untap all creatures that attacked that turn. No new phases are created.
Source: wotc - July 15, 2006
You can’t exile a card from your hand to pay for itself. At the time you would pay costs, that card is on the stack, not in your hand.
Source: wotc - July 15, 2006
Paying the alternative cost doesn’t change when you can cast the spell. A creature spell you cast this way, for example, can still only be cast during your main phase while the stack is empty.
Source: wotc - July 15, 2006
If you don’t have two cards of the right color in your hand, you can’t choose to cast the spell using the alternative cost.
Source: wotc - July 15, 2006
You may pay the alternative cost rather than the card’s mana cost. Any additional costs are paid as normal.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.