
Go Ninja Go
Card Information
Type: Sorcery
Mana Cost:
CMC: 2
Part of the Reserved List: No
Color Identity:
Set: Teenage Mutant Ninja Turtles (TMT)
Rarity: Uncommon
Collector Number: 149
Oracle Text
Choose one or both — • Exile target creature you control, then return it to the battlefield under its owner's control. • Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.
Format Legalities
Card Rulings
- January 27, 2026
Once the exiled creature returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
Source: wotc - January 27, 2026
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.