
Guild Feud
Card Information
Type: Enchantment
Mana Cost: 5
CMC: 6
Part of the Reserved List: No
Color Identity:
Set: Return to Ravnica (RTR)
Rarity: Rare
Collector Number: 97
Oracle Text
At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.
Keywords
Format Legalities
Card Rulings
- October 1, 2012
Any abilities that trigger when the two creatures enter will be put on the stack after the fight, even if one or both creatures die.
Source: wotc - October 1, 2012
If no creatures or only one creature is put onto the battlefield this way, no fight happens.
Source: wotc - October 1, 2012
Players can't cast spells or activate abilities between the creatures being put onto the battlefield and them fighting each other. Notably, you can't respond with a spell like Giant Growth.
Source: wotc - October 1, 2012
Guild Feud has one target: the opponent. You'll see what creature that player puts onto the battlefield before revealing the top three cards of your library and deciding whether to put a creature onto the battlefield yourself.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.