
Printings
Herald of Eternal Dawn
Card Information
Type: Creature — Angel
Mana Cost: 4
CMC: 7
Part of the Reserved List: No
Color Identity:
Set: Foundations (FDN)
Rarity: Mythic
Collector Number: 17
Oracle Text
Flash (You may cast this spell any time you could cast an instant.) Flying You can't lose the game and your opponents can't win the game.
Keywords
Format Legalities
Card Rulings
- November 8, 2024
Other circumstances can still cause you to lose the game. For example, you will lose a game if you concede or if you're penalized with a Game Loss or a Match Loss during a sanctioned tournament due to a tournament rules infraction.
Source: wotc - November 8, 2024
You can't pay more life than you have, even if you won't lose the game.
Source: wotc - November 8, 2024
No game effect can cause you to lose the game or cause any opponent to win the game while you control Herald of Eternal Dawn. It doesn't matter whether you have 0 or less life, you're forced to draw a card while your library is empty, you have ten or more poison counters, you have no other choice out of your Demonic Pact, an opponent reaches the Maze's End, or so on. You keep playing.
Source: wotc - November 8, 2024
If you control Herald of Eternal Dawn in a Two-Headed Giant game, your team can't lose the game and the opposing team can't win the game.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.