

Hinterland Hermit // Hinterland Scourge
Card Information
Type (Front): Creature — Human Werewolf
Type (Back): Creature — Werewolf
Mana Cost (Front): 1
CMC: 2
Part of the Reserved List: No
Color Identity:
Set: Dark Ascension (DKA)
Rarity: Common
Collector Number: 94
Oracle Text
Hinterland Hermit
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
2/1
Hinterland Scourge
This creature must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
3/2
Keywords
Transform
Format Legalities
duel(Legal)
brawl(Not Legal)
penny(Not Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Legal)
pauper(Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Legal)
Related Cards
Dark Ascension Checklist(Card)
Hinterland Hermit // Hinterland Scourge(Creature — Human Werewolf // Creature — Werewolf)
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.
Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink