
Ink-Treader Nephilim
Card Information
Type: Creature — Nephilim
Mana Cost:
CMC: 4
Part of the Reserved List: No
Color Identity:
Set: Guildpact (GPT)
Rarity: Rare
Collector Number: 117
Oracle Text
Whenever a player casts an instant or sorcery spell, if that spell targets only this creature, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.
Format Legalities
Card Rulings
- February 1, 2006
Ink-Treader Nephilim's ability will trigger off a spell with multiple targets if all of those targets are Ink-Treader Nephilim. For example, Seeds of Strength cast with Ink-Treader Nephilim as each of the three targets will cause the ability to trigger.
Source: wotc - February 1, 2006
Ink-Treader Nephilim's ability is mandatory and will create a copy targeting each possible creature whether you want it to or not. You control all the copies of the spell (even if you didn't control the original spell), so you choose the order to put them on the stack.
Source: wotc - February 1, 2006
Even though you control the copies, the ability cares about who cast the original spell when determining which other creatures that spell could target. If the original spell has a targeting restriction that refers to "an opponent," the copies will see that from the perspective of the original spell's controller. For example, if your opponent casts a spell that says "Destroy target creature an opponent controls" targeting your Ink-Treader Nephilim, its ability will create a copy for each other creature the original spell could target: the rest of your creatures. However, since you control the copies, all the copies won't resolve for having illegal targets.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.