Invasion of Kaldheim
Pyre of the World Tree

Printings

  • March of the Machine (MOM)#145
  • March of the Machine Promos (PMOM)#145s

Invasion of Kaldheim // Pyre of the World Tree

Card Information

Type (Front): Battle — Siege

Type (Back): Enchantment

Mana Cost (Front): 3Red mana

CMC: 4

Part of the Reserved List: No

Color Identity: Mana symbol for R

Set: March of the Machine (MOM)

Rarity: Rare

Collector Number: 145

Oracle Text

Invasion of Kaldheim

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.

Pyre of the World Tree

Discard a land card: This enchantment deals 2 damage to any target. Whenever you discard a land card, exile the top card of your library. You may play that card this turn.

Keywords

Transform

Format Legalities

duel(Legal)
brawl(Legal)
penny(Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Legal)
vintage(Legal)
historic(Legal)
standard(Not Legal)
timeless(Legal)
commander(Legal)
gladiator(Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. April 14, 2023

    In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.

    Source: wotc
  2. April 14, 2023

    A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.

    Source: wotc
  3. April 14, 2023

    Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.

    Source: wotc
  4. April 14, 2023

    A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it.

    Source: wotc
  5. April 14, 2023

    A battle can be dealt damage and be target of spells and/or abilities that target “any target.”

    Source: wotc
  6. April 14, 2023

    Both Invasion of Kaldheim and Pyre of the World Tree have an ability that allow you to play cards from exile. You may play those cards during the specified duration even if the permanent with the ability leaves the battlefield or you lose control of it.

    Source: wotc
  7. April 14, 2023

    If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).

    Source: wotc
  8. April 14, 2023

    If that ability triggers during the cleanup step because you discarded a land card to bring your hand size down to your maximum hand size, you will get priority after the ability resolves, so you’ll have a chance to cast an instant card or a card with flash you exiled. Whether you cast the exiled card or not, there will be then be another cleanup step before the turn ends.

    Source: wotc
  9. April 14, 2023

    Unless an effect allows you to play additional lands that turn, you can play an exiled land card only if you haven’t played a land yet that turn.

    Source: wotc
  10. April 14, 2023

    The last ability of Pyre of the World Tree will trigger whenever you discard a land card for any reason, not just because you activated its other ability.

    Source: wotc
  11. April 14, 2023

    Playing the exiled cards follows the normal rules for playing those cards. You must pay their costs, and you must follow all applicable timing rules. For example, if one of the cards is a creature card, you can cast that card by paying its mana cost only during your main phase while the stack is empty.

    Source: wotc
  12. April 14, 2023

    If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger.

    Source: wotc
  13. April 14, 2023

    Any cards you don’t play will remain exiled.

    Source: wotc
  14. April 14, 2023

    Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”

    Source: wotc
  15. April 14, 2023

    If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.

    Source: wotc
  16. April 14, 2023

    A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.

    Source: wotc
  17. April 14, 2023

    Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.

    Source: wotc
  18. April 14, 2023

    As a Siege enters the battlefield, its controller chooses an opponent to be its protector.

    Source: wotc
  19. April 14, 2023

    If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.

    Source: wotc
  20. April 14, 2023

    Damage dealt to a battle causes that many defense counters to be removed from it.

    Source: wotc
  21. April 14, 2023

    If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.

    Source: wotc
  22. April 14, 2023

    If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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