
Invert // Invent
Card Information
Type (Front): Instant
Type (Back): Instant
Mana Cost (Front): ![]()
Mana Cost (Back): 4
Mana Cost:
4
CMC: 7
Part of the Reserved List: No
Color Identity:
Set: Guilds of Ravnica (GRN)
Rarity: Uncommon
Collector Number: 228
Oracle Text
Invert
Switch the power and toughness of each of up to two target creatures until end of turn.
Invent
Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle.
Format Legalities
Card Rulings
- December 8, 2022
To cast a split card, choose one of its halves to cast. There's no way to cast both halves of this split card.
Source: wotc - December 8, 2022
If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the half you're casting. For example, if an effect allows you to cast a sorcery spell with mana value 2 or less from among cards in your graveyard, you could cast Assault this way, but not Battery.
Source: wotc - December 8, 2022
Each split card is a single card. For example, if you discard a split card, you've discarded one card, not two. If an effect counts the number of sorcery cards in your graveyard, Assault // Battery counts once, not twice.
Source: wotc - December 8, 2022
Split cards have two card faces on a single card. The characteristics of the half you didn't cast are ignored while the spell is on the stack.
Source: wotc - December 8, 2022
If you copy a spell that's half of a split card, the copy copies that same half. For example, if you copy Assault, the copy is also Assault, not Battery.
Source: wotc - December 8, 2022
A split card's characteristics are a combination of its two halves while it is not on the stack. For example, Assault // Battery has a mana value of 5 while it is in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Assault // Battery.
Source: wotc - December 8, 2022
Each split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
Source: wotc - March 19, 2021
Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
Source: wotc - March 19, 2021
Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
Source: wotc - March 19, 2021
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
Source: wotc - October 5, 2018
If you chose two targets, Invert switches the power and toughness of one creature and it switches the power and toughness of another creature. It doesn't switch one creature's power with another creature's power.
Source: wotc - October 5, 2018
While resolving Invent, you could put no cards, an instant card, a sorcery card, or an instant card and a sorcery card into your hand.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.