It That Betrays

Printings

  • Commander Masters (CMM)#805
  • Rise of the Eldrazi (ROE)#7
  • Duel Decks: Zendikar vs. Eldrazi (DDP)#43
  • Secret Lair Drop (SLD)#1176

It That Betrays

Card Information

Type: Creature — Eldrazi

Mana Cost: 12

CMC: 12

Part of the Reserved List: No

Set: Commander Masters (CMM)

Rarity: Rare

Collector Number: 805

Oracle Text

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.) Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.

Keywords

Annihilator

Format Legalities

duel(Legal)
brawl(Not Legal)
penny(Legal)
predh(Legal)
future(Not Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. June 15, 2010

    It doesn’t matter whose graveyard the permanent is put into, only that it was last controlled by, and sacrificed by, an opponent.

    Source: wotc
  2. June 15, 2010

    If a creature with annihilator is attacking a planeswalker, and the defending player chooses to sacrifice that planeswalker, the attacking creature continues to attack. It may be blocked. If it isn’t blocked, it simply won’t deal combat damage to anything.

    Source: wotc
  3. June 15, 2010

    If an opponent sacrifices an Aura, you’ll choose what it enchants as you return it to the battlefield. No player can respond to the choice. Since an Aura doesn’t target anything if it isn’t cast as a spell, you can enchant a permanent with shroud this way.

    Source: wotc
  4. June 15, 2010

    The second ability triggers whenever an opponent sacrifices a nontoken permanent for any reason, not just due to the annihilator ability.

    Source: wotc
  5. June 15, 2010

    Annihilator abilities trigger and resolve during the declare attackers step. The defending player chooses and sacrifices the required number of permanents before they declare blockers. Any creatures sacrificed this way won’t be able to block.

    Source: wotc
  6. June 15, 2010

    When the second ability resolves, you must return the card to the battlefield, even if you don’t want to.

    Source: wotc
  7. June 15, 2010

    If an opponent sacrifices a nontoken permanent as part of paying the cost of a spell or ability, the second ability triggers and goes on the stack on top of it. This ability will resolve, causing you to return the card to the battlefield before the other spell or ability resolves.

    Source: wotc
  8. June 15, 2010

    If the sacrificed permanent that caused the second ability to trigger somehow leaves the graveyard before the ability resolves (possibly because it was returned to the battlefield by the ability of another It That Betrays), the ability simply won’t do anything when it resolves.

    Source: wotc

Price History

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