Kamahl's Will

Printings

  • Commander Legends (CMR)#238
  • Commander Legends (CMR)#680
  • Magic Online Promos (PRM)#86060

Kamahl's Will

Card Information

Type: Instant

Mana Cost: 3Green mana

CMC: 4

Part of the Reserved List: No

Color Identity: Mana symbol for G

Set: Commander Legends (CMR)

Rarity: Rare

Collector Number: 238

Oracle Text

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. • Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.

Format Legalities

duel(Legal)
brawl(Not Legal)
penny(Not Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Not Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. November 10, 2020

    A land that becomes a creature because of the first mode will retain any other supertypes, card types, subtypes, and abilities it had.

    Source: wotc
  2. November 10, 2020

    If you choose both modes, the effects happen in the listed order. The lands will become 1/1 creatures in time to deal damage to the target of the second mode.

    Source: wotc
  3. November 10, 2020

    Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.

    Source: wotc
  4. November 10, 2020

    Even though the card is named after a specific character, controlling any commander will satisfy its condition.

    Source: wotc
  5. November 10, 2020

    If some but not all of the targets become illegal, Kamahl's Will will resolve but have no effect on illegal targets. If the target of the second mode becomes illegal, no damage will be dealt.

    Source: wotc
  6. November 10, 2020

    Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.

    Source: wotc
  7. November 10, 2020

    The commander you control doesn't have to be your commander.

    Source: wotc
  8. November 10, 2020

    There's no extra bonus if you control more than one commander.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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