
King Macar, the Gold-Cursed
Card Information
Type: Legendary Creature — Human Noble
Mana Cost: 2
CMC: 4
Part of the Reserved List: No
Color Identity:
Set: Journey into Nyx (JOU)
Rarity: Rare
Collector Number: 74
Oracle Text
Inspired — Whenever King Macar becomes untapped, you may exile target creature. If you do, create a Gold token. (It's an artifact with "Sacrifice this token: Add one mana of any color.")
Keywords
Format Legalities
Related Cards
Card Rulings
- April 26, 2014
If an inspired ability triggers during your untap step, the ability will be put on the stack at the beginning of your upkeep. If the ability creates one or more token creatures, those creatures won't be able to attack that turn (unless they gain haste).
Source: wotc - April 26, 2014
The player who controlled King Macar when its ability triggered will control the artifact token, not the player who controlled the creature that was exiled.
Source: wotc - April 26, 2014
Inspired abilities don't trigger when the creature enters the battlefield.
Source: wotc - April 26, 2014
If the inspired ability includes an optional cost, you decide whether to pay that cost as the ability resolves. You can do this even if the creature leaves the battlefield in response to the ability.
Source: wotc - April 26, 2014
Inspired abilities trigger no matter how the creature becomes untapped: by the turn-based action at the beginning of the untap step or by a spell or ability.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.