
Printings
League Guildmage
Card Information
Type: Creature — Human Wizard
Mana Cost:
CMC: 2
Part of the Reserved List: No
Color Identity:
Set: Double Masters 2022 (2X2)
Rarity: Uncommon
Collector Number: 241
Oracle Text
{3}{U}, {T}: Draw a card. {X}{R}, {T}: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.
Format Legalities
Card Rulings
- October 5, 2018
If the spell has damage divided as it was cast, the division can't be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.
Source: wotc - October 5, 2018
The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.
Source: wotc - October 5, 2018
If a spell has {X} in its mana cost, include the value chosen for that X when determining the mana value of that spell.
Source: wotc - October 5, 2018
The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
Source: wotc - October 5, 2018
If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. A different mode can't be chosen.
Source: wotc - October 5, 2018
If the spell that's copied has an X whose value was determined as it was cast (like Banefire does), the copy will have the same value of X.
Source: wotc - October 5, 2018
If you copy a spell, you control the copy. It will resolve before the original spell does.
Source: wotc - October 5, 2018
League Guildmage's second ability can copy any instant or sorcery spell you control, not just one with targets.
Source: wotc - October 5, 2018
The controller of a copy can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.