
Lose Calm
Card Information
Type: Sorcery
Mana Cost: 3
CMC: 4
Part of the Reserved List: No
Color Identity:
Set: Dragons of Tarkir (DTK)
Rarity: Common
Collector Number: 147
Oracle Text
Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Format Legalities
Card Rulings
- February 25, 2015
Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
Source: wotc - February 25, 2015
Lose Calm can target any creature, including one that’s untapped or one you already control.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.