
Printings
Magic Missile
Card Information
Type: Sorcery
Mana Cost: 1
CMC: 3
Part of the Reserved List: No
Color Identity:
Set: Adventures in the Forgotten Realms (AFR)
Rarity: Uncommon
Collector Number: 154
Oracle Text
This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets.
Format Legalities
Card Rulings
- July 23, 2021
If Magic Missile has one or more targets, and some (but not all) of them are illegal as Magic Missile tries to resolve, the amount of damage dealt to the remaining legal targets doesn't change. If all targets become illegal, Magic Missile won't resolve.
Source: wotc - July 23, 2021
You divide the damage as you cast Magic Missile. Each target must be assigned at least 1 damage.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.