
Printings
Make Your Own Luck
Card Information
Type: Sorcery
Mana Cost: 3
CMC: 5
Part of the Reserved List: No
Color Identity:
Set: Outlaws of Thunder Junction (OTJ)
Rarity: Uncommon
Collector Number: 218
Oracle Text
Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)
Keywords
Plot
Format Legalities
duel(Legal)
brawl(Legal)
penny(Not Legal)
predh(Not Legal)
future(Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Legal)
vintage(Legal)
historic(Legal)
standard(Legal)
timeless(Legal)
commander(Legal)
gladiator(Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Legal)
paupercommander(Not Legal)
Related Cards
Make Your Own Luck(Sorcery)
Plot(Card)
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.
Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink