Merry, Warden of Isengard

Printings

  • Tales of Middle-earth Commander (LTC)#61
  • Tales of Middle-earth Commander (LTC)#468
  • Tales of Middle-earth Commander (LTC)#143

Merry, Warden of Isengard

Card Information

Type: Legendary Creature — Halfling Advisor

Mana Cost: 1Green manaWhite mana

CMC: 3

Part of the Reserved List: No

Color Identity: Mana symbol for GMana symbol for W

Set: Tales of Middle-earth Commander (LTC)

Rarity: Rare

Collector Number: 61

Oracle Text

Partner with Pippin, Warden of Isengard (When this creature enters, target player may put Pippin into their hand from their library, then shuffle.) Whenever one or more artifacts you control enter, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn.

Keywords

Partner withPartner

Format Legalities

duel(Legal)
brawl(Not Legal)
penny(Not Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Not Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Related Cards

Merry, Warden of Isengard(Legendary Creature — Halfling Advisor)
Pippin, Warden of Isengard(Legendary Creature — Halfling Advisor)
Soldier(Token Creature — Soldier)

Card Rulings

  1. June 16, 2023

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Frodo, Adventurous Hobbit and Sam, Loyal Attendant are your commanders, your deck may contain cards with white, black, and/or green in their color identity, but not blue or red.

    Source: wotc
  2. June 16, 2023

    The triggered ability of the "partner with" keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player, whether or not they have that card in their library.

    Source: wotc
  3. June 16, 2023

    "Partner with [name]" represents two abilities. The first is a triggered ability: "When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library."

    Source: wotc
  4. June 16, 2023

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

    Source: wotc
  5. June 16, 2023

    To have two commanders, both must have the partner ability or corresponding "partner with" abilities as the game begins. A creature with a "partner with" ability can't partner with any creature other than its designated partner. Losing a partner ability during the game doesn't cause either to cease to be your commander.

    Source: wotc
  6. June 16, 2023

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon's effect puts one into your hand from the command zone, not both.

    Source: wotc
  7. June 16, 2023

    Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren't included in the ability's reminder text.

    Source: wotc
  8. June 16, 2023

    The second ability represented by the "partner with [name]" keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with "partner with [name]" is designated as your commander, the named legendary creature card can also be designated as your commander. For more information on the Commander variant, please visit Wizards.com/Commander.

    Source: wotc
  9. June 16, 2023

    Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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