Monk Class

Printings

  • Adventures in the Forgotten Realms (AFR)#228
  • Adventures in the Forgotten Realms Promos (PAFR)#228s
  • Adventures in the Forgotten Realms Promos (PAFR)#228p
  • Adventures in the Forgotten Realms Promos (PAFR)#228a

Monk Class

Card Information

Type: Enchantment — Class

Mana Cost: White manaBlue mana

CMC: 2

Part of the Reserved List: No

Color Identity: Mana symbol for UMana symbol for W

Set: Adventures in the Forgotten Realms (AFR)

Rarity: Rare

Collector Number: 228

Oracle Text

(Gain the next level as a sorcery to add its ability.) The second spell you cast each turn costs {1} less to cast. {W}{U}: Level 2 When this Class becomes level 2, return up to one target nonland permanent to its owner's hand. {1}{W}{U}: Level 3 At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."

Format Legalities

duel(Legal)
brawl(Legal)
penny(Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Legal)
vintage(Legal)
historic(Legal)
standard(Not Legal)
timeless(Legal)
commander(Legal)
gladiator(Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. July 23, 2021

    Gaining a level won't remove abilities that a Class had at a previous level.

    Source: wotc
  2. July 23, 2021

    Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.

    Source: wotc
  3. July 23, 2021

    Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

    Source: wotc
  4. July 23, 2021

    If you have more than one Monk Class on the battlefield, their abilities are cumulative. For example, if you control two Monk Classes, the second spell you cast each turn costs {2} less to cast.

    Source: wotc
  5. July 23, 2021

    If Monk Class is the first spell you cast, the next spell is the second spell and costs {1} less. If Monk Class is the second (or later) spell you cast, its bonus won't apply until the next turn.

    Source: wotc
  6. July 23, 2021

    You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

    Source: wotc
  7. July 23, 2021

    You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.

    Source: wotc
  8. July 23, 2021

    Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

    Source: wotc
  9. July 23, 2021

    Gaining a level is a normal activated ability. It uses the stack and can be responded to.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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