Naya
Card Information
Type: Plane — Alara
CMC: 0
Part of the Reserved List: No
Set: ()
Rarity:
Collector Number:
Oracle Text
You may play any number of lands on each of your turns. Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.
Format Legalities
Card Rulings
- October 1, 2009
The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
Source: wotc - October 1, 2009
A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
Source: wotc - October 1, 2009
If you play lands using Naya's first ability, and then you planeswalk away from Naya, the lands you played still count as additional land plays for the turn. If you haven't already, you can still play a land using your standard land play.
Source: wotc - October 1, 2009
A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
Source: wotc - October 1, 2009
If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
Source: wotc - October 1, 2009
The bonus granted by the chaos ability is determined at the time it resolves. It won't change if the number of lands you control changes later in the turn.
Source: wotc
Price History

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.