Nexus Mentality

Printings

  • Secrets of Strixhaven Commander (SOC)#21
  • Secrets of Strixhaven Commander (SOC)#71

Nexus Mentality

Card Information

Type: Instant

Mana Cost: 3Blue mana

CMC: 4

Part of the Reserved List: No

Color Identity: Mana symbol for U

Set: Secrets of Strixhaven Commander (SOC)

Rarity: Rare

Collector Number: 21

Oracle Text

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Move all counters from target nonland permanent you control onto another target nonland permanent you control. • Remove all counters from target nonland permanent you control. Draw a card for each counter removed this way.

Format Legalities

tlr(Not Legal)
duel(Legal)
brawl(Not Legal)
penny(Not Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Not Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Not Legal)
standard(Not Legal)
timeless(Not Legal)
commander(Legal)
gladiator(Not Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. March 20, 2026

    There's no extra bonus if you control more than one commander.

    Source: wotc
  2. March 20, 2026

    Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.

    Source: wotc
  3. March 20, 2026

    The commander you control doesn't have to be your commander.

    Source: wotc
  4. March 20, 2026

    To move a counter from one permanent to another, the counter is removed from the first permanent and put onto the second. Any abilities that care about a counter being removed from or placed on a permanent will apply.

    Source: wotc
  5. March 20, 2026

    Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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