Neyith of the Dire Hunt

Neyith of the Dire Hunt

Card Information

Type: Legendary Creature — Human Warrior

Mana Cost: 2Green manaGreen mana

CMC: 4

Part of the Reserved List: No

Color Identity: Mana symbol for GMana symbol for R

Set: Jumpstart (JMP)

Rarity: Rare

Collector Number: 30

Oracle Text

Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.)

Format Legalities

duel(Legal)
brawl(Legal)
penny(Not Legal)
predh(Not Legal)
future(Not Legal)
legacy(Legal)
modern(Not Legal)
pauper(Not Legal)
alchemy(Not Legal)
pioneer(Not Legal)
vintage(Legal)
historic(Legal)
standard(Not Legal)
timeless(Legal)
commander(Legal)
gladiator(Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Not Legal)
paupercommander(Not Legal)

Card Rulings

  1. June 23, 2020

    If each creature the defending player controls can’t block for any reason (such as being tapped), then the target creature isn’t blocked. If there’s a cost associated with blocking the target creature, the defending player isn’t forced to pay that cost, so it doesn’t have to be blocked in that case either.

    Source: wotc
  2. June 23, 2020

    A creature “fights” when an effect instructs it to fight. Dealing combat damage isn’t fighting.

    Source: wotc
  3. June 23, 2020

    The defending player, not you, chooses which creature blocks the target creature.

    Source: wotc
  4. June 23, 2020

    You draw just one card as Neyith’s first ability resolves, no matter how many creatures you control fought or became blocked.

    Source: wotc
  5. June 23, 2020

    If an effect instructs you to “double” a creature’s power, that creature gets +X/+0, where X is its power as that effect begins to apply. If its power is negative, instead it gets -X/-0 where X is how far below 0 its power is. The value of X won’t change if another effect alters the creature’s power later in the turn.

    Source: wotc
  6. June 23, 2020

    While resolving Neyith’s last ability, you can’t pay multiple times to double a creature’s power more than once or to double more than one creature’s power.

    Source: wotc
  7. June 23, 2020

    If the target creature has menace, two creatures must block it if able.

    Source: wotc
  8. June 23, 2020

    Only one creature is required to block the target creature. Other creatures may also block it and are free to block other creatures or not block at all.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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