Ninja Teen

Ninja Teen

Card Information

Type: Enchantment — Class

Mana Cost: 2Black mana

CMC: 3

Part of the Reserved List: No

Color Identity: Mana symbol for B

Set: Teenage Mutant Ninja Turtles (TMT)

Rarity: Rare

Collector Number: 67

Oracle Text

(Gain the next level as a sorcery to add its ability.) Whenever a creature you control leaves the battlefield, each opponent loses 1 life. {1}{B}: Level 2 Creatures you control get +1/+0 and have menace. {B}: Level 3 Creature cards in your graveyard have sneak {3}{B}. You may cast creature spells from your graveyard using their sneak abilities.

Format Legalities

tlr(Legal)
duel(Legal)
brawl(Legal)
penny(Not Legal)
predh(Not Legal)
future(Legal)
legacy(Legal)
modern(Legal)
pauper(Not Legal)
alchemy(Legal)
pioneer(Legal)
vintage(Legal)
historic(Legal)
standard(Legal)
timeless(Legal)
commander(Legal)
gladiator(Legal)
oldschool(Not Legal)
premodern(Not Legal)
oathbreaker(Legal)
standardbrawl(Legal)
paupercommander(Not Legal)

Card Rulings

  1. January 27, 2026

    Although a creature put onto the battlefield this way is attacking, it was never declared as an attacking creature. Abilities that trigger whenever a creature attacks won't trigger when that creature enters attacking.

    Source: wotc
  2. January 27, 2026

    You can't activate an ability that advances a Class to a particular level if that Class is already that level or higher. For example, if a Class is already level 2, you can't activate the ability that advances it to level 2 again.

    Source: wotc
  3. January 27, 2026

    Class cards have multiple text box sections. Other than the top section, each section contains a class level bar that includes a cost and a level number. Each represents an activated ability with the listed cost that advances the Class to the level listed in that bar.

    Source: wotc
  4. January 27, 2026

    Spells can only be cast for their sneak costs any time you could play an instant during the declare blockers step on your turn (after your opponent has decided whether to block).

    Source: wotc
  5. January 27, 2026

    If a creature spell's sneak cost was paid, the creature it becomes enters tapped and attacking the same player, planeswalker, or battle as the creature that was returned to its owner's hand to pay its sneak cost. This is a rule specific to sneak; in other cases, when a creature is put onto the battlefield attacking, that creature's controller chooses which player, planeswalker, or battle it's attacking.

    Source: wotc
  6. January 27, 2026

    Casting creature spells from your graveyard using their sneak abilities with the permission granted by Ninja Teen's first level 3 ability doesn't change when you can cast them. You'll only be able to cast them this way during the declare blockers step on your turn when you could play an instant, and you'll still have to pay the sneak cost, including returning an unblocked attacking creature you control to its owner's hand.

    Source: wotc
  7. January 27, 2026

    Gaining a level won't remove abilities that a Class had at a previous level.

    Source: wotc
  8. January 27, 2026

    There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.

    Source: wotc
  9. January 27, 2026

    An ability that advances a Class to a higher level is a normal activated ability. It uses the stack and can be responded to.

    Source: wotc
  10. January 27, 2026

    If a creature card in your graveyard has multiple sneak abilities, you can cast it from your graveyard using any of those sneak abilities with the permission granted by Ninja Teen's second level 3 ability.

    Source: wotc
  11. January 27, 2026

    Each Class starts at level 1 and has the abilities in the top section of its text box. Once a Class advances to level 2 or level 3, it has all of the abilities listed in the associated section of its text box as well.

    Source: wotc

Price History

Wizard conjuring a magic the gathering cards

To study a single card is to glimpse the heart of a spell - a frozen moment of ambition, artistry, and arcane intent. Within each glyph lies a spark: a story untold, a duel turned, a destiny altered. Treat it not as mere parchment, dear seeker, but as a shard of the Multiverse itself.

Gandareth the Odd
Keeper of Cardboard Secrets and Loremancer of the Lost Ink

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